Sunday, January 27, 2013

The weekend never seems long enough...

I decided, that while I take my time painting the Space Wolves, I would give my small Grey Knight force a simple paint job, so that I may have a fully painted army to use at our current 40K league, as well as upcoming tournaments. It doesn't matter how much time I threw in, however, this weekend just wasn't long enough to get them all done.


From left to right: Purgation Squads are primed, Strike Squad 1 is basecoated, Strike Squad 2 is inked, Purifier Squad is drybrushed, and Brotherhood Champ is detailed. Hope to bring them up to speed soon, along with their tanks:


It'll have to wait until next weekend...

Friday, January 18, 2013

Too many projects, not enough hands!

So I'm back from a much deserved holiday at home. Unfortunately I didn't bring any figures with me, so my armies are painfully behind in terms of paint and even assembly. I also managed to expand to one extra Warhammer 40K and Warmachine faction over break. Disgusting.

In order of painting priority:

Space Wolves. I can finally field fully painted lists (sometimes). 13th Company Space Wolves are coming along rather well, although I still have about 20 unpainted grey hunters.


Imperial Guard. To make a competitive list for OFCC, an upcoming tournament, I have added Imperial Guard allies to the Space Wolves, which helps me overcome two weaknesses; not having enough scoring units, and not having flyers. To make them match my 13th Company, I kitbashed Marauders of Chaos with Catachan Jungle Fighters to make Fenrisian Guard, probably the least disciplined unit of the Imperium. Unfortunately this means I have 30 extra bodies to paint and two Vendettas to put together and paint before August. Sigh.



Grey Knights. These guys are assholes on the table. Their codex is so OP, there are options you simply do not take if you want to stay friends with the people you play. I never really cared for them, also because they have very plain models. But, I inherited 40 custom Grey Knights in power armor, made to look like wolves, every single one. So I threw in 3 razorbacks and one Land Raider I had left over from my Space Wolves and BAM!, a 2000 point list. This gets me around both problems, as the list is not very competitive, and the models look very original. I've only had to made the one model from scratch, a Brotherhood Champion to serve as the HQ, which I have also painted. Now if I could only get around to painting the other 40 guys...


Retribution of Scyrah. What can I say. I love these models. They are beautiful. I couldn't resist. But alas, they fall pretty low on my list of priorities, so who knows when they'll even be assembled...


Ugh.


Sunday, December 9, 2012

Bugga

I'm working my way into writing a full length battle report for our colossal 200 point unbound game. In the meantime, a friend commissioned me to paint his Iron Kingdoms Roleplaying Game figure. This is very exciting as this is the first time I have been commissioned to paint someone else's figure, and it's sort of a road mark in terms of becoming a professional (hobby) painter. 

This is also a good opportunity to briefly outline my painting method:


The final product:


Tuesday, November 20, 2012

IT'S A GUNDAM!!!

No, but close enough. As promised, I deliver the StormWall, Cygnar's greatest military weapon.

Priming was done in two colors, to facilitate bringing bright tones to the electrical gear. This also means there's an additional step darkening the blue and metal bits with a black wash. This is the first time I've painted a model in sections, it's a lot more challenging.


The base involved some resin sand bags and a couple of unfortunate Khador assault kommandoes, which gave their lives for the motherland.


The robot pants were simple to paint, but the whites took three different layers: Menoth Base, Menoth Highlight and Morrow White. This was in hopes to give the white panels sufficient depth.


The torso was basecoated Cygnar Blue Base, then washed black and dry brushed Cygnar Blue Highlight. The same two blues were used to blend in some shades, and a three yellow mix was used to shade the swans.


The head was converted to look like a Gundam's. The V antennae, the scope on top, and the chin are all additions from plastic bits.


Almost done. Lightning coils look more like ice cream cones. It may need some additional highlights.


And a size comparison with the T-head. Substantially bigger (and substantially better painted).


And finally, completed with Lightning pods. I'm debuting this model at a 200 point unbound game against Alexander's Conquest. Will be quite the game of Warmachine.


Wednesday, August 29, 2012

PAX 2012!

This is my third time going to PAX. I am beyond excited! The first time I stumbled upon this nerd-fest, I went as a warmachine tournament player, not knowing anything about the fantastic empire Mike Krahulik and Jerry Holkins have built, by and for nerds.

Last year I allowed myself to experience PAX in its totality, sans the day I spend at the Warmachine tournament. Unfortunately, this meant carrying my giant-ass army bag with me everywhere. This time, I will only allow myself to bring 25 pts of Cygnar and my newly acquired malifaux army. I'm also planning on signing up to the Malifaux beginner's tournament. So they'll finally teach me how to play...

A preview :)



Aren't they rad?! I got them because I love the models, and wanted to paint them really badly. Don't even know if they'll play well.